FOR IMMEDIATE RELEASE Contact:
Tony C. Caputo
tony@vespersgraphicnovel.com

DRAW FOR BATTLE! A “Truly New Concept” in Family Games
Players Draw Characters on Battle Cards Before Combat Begins

CHICAGO, IL – Created by author Tony C. Caputo, DRAW FOR BATTLE is a new concept in family gaming, combining an art instructional component as part of card game play. Players must first draw the characters chosen from the primary deck during game play before placing them onto the battlefield for combat.

“The concept dawned on me playing UNO and YU-GI-OH with my kids one day, and then teaching them how to draw the next day," says Tony C. Caputo, who is the author of the award-winning VESPERS Graphic Novel and the art instructional bestsellers How to Self-Publish Your Own Comic Book and Visual Storytelling: The Art & Technique (Watson Guptill). “I thought it would be fun to combine two activities kids love – drawing and card play.”

Caputo conceived DRAW FOR BATTLE in 2004, developed it and after some research, came to realize that this was unique and registered it with the WGA, copyrighted it with the Library of Congress, and initiated the patent process. He’s currently developing a go-to-market strategy which includes investments, popular licenses and school distribution.

"We don't see a lot of truly new concepts here, but this is one of them," said Milton Griepp, CEO of ICV2.COM, a leading web portal for the pop culture industry.

DRAW FOR BATTLE (Patent Pending) includes a two stage gaming process, both unique and fun. The first part involves creating the characters onto pre-printed Battle Cards (also keepsakes), from a magical Battle Card Tablet. The chosen ADD Card from the Primary Deck includes which character to illustrate and the DRAW Cards provide the structure for drawing, with their specific strength level and intelligence. Once the battle begins, it is possible to defeat a more powerful character with higher intelligence by picking a card from the Think Deck.

“It’s about teaching kids of all ages about drawing structure. The kids in the focus groups and beta tests had loads of fun with the prototypes,” stated Caputo. “They can’t wait for the real thing.”

More about DRAW FOR BATTLE at http://www.drawforbattle.com

About the Author
Tony C. Caputo is currently working on the second book in the graphic novel series entitled VESPERS 2: SYNCHRONICITY, which focuses more on the individual characters’ lives and includes some special guest appearances by real celebrities playing themselves. VESPERS (ISBN# 0-9745205-0-0) includes a full-color wraparound cover and black-and-white interiors. Caputo’s art instructional book Visual Storytelling: The Art & Technique (Watson-Guptill ISBN# 0-8230-0317-5), was nominated in 2004 for “How-To” IPPY Book of The Year Award.
More about the author at http://www.visualstorytelling.com

 

 
 
All content is ©2001, 2002 Mars Media Group, 2006 by Anthony C. Caputo.  All Rights Reserved. Absolutely no reproduction permitted without written permission by owner and/or the respective trademark and copyright holders. VESPERS® is TM & © 1994, 2002, 2003 and 2004, 2005 Anthony C. Caputo.  All Rights Reserved and used with permission. Published by Watson-Guptill Publications are Visual Storytelling: The Art & Technique (© 2003 Anthony C. Caputo) and How to Self-Publish Your Own Comic Book (© 1995, 1997 Anthony C. Caputo).